| Article Index |
|---|
| Rogue Feat List |
| Rogue Basic Feats |
| Rogue Complex Feats |
| Rogue Erudite Feats |
| All Pages |
Basic Feats: can be learned from Player Characters or Non-player Characters who possess the Teach skill. Alternatively, these can be learned during character creation.
Assassinate: inflict massive amounts of damage via an attack to an enemy's back.
Befriend: After 5 minutes of conversation, temporarily gain a target's goodwill.
Critical Strike: Strike an enemy with great force, inflicting great damage upon him.
Cripple Limb: Cripple an enemy's limb in melee, temporarily disabling that limb.
Diplomacy: attempt to bring pacify a target and prevent them from fighting.
Dodge: completely avoid a ranged or melee weapon attack that just hit you.
Disarm: Strike an enemy's arm to cause him to drop his weapon or shield.
Dodge: completely avoid a ranged or melee weapon attack that just hit you.
Flee the Scene: After 10 seconds of running, you can escape a dangerous situation and elude pursuers.
Gather Information: After 5 minutes of conversation, you can ask a question of your target and he must answer truthfully.
Mocking Words: Goad an enemy into attacking you through a melee or a ranged attack.
Parry: negate a melee weapon attack that just hit you.
Pierce Shield: Strike an enemy's shield or weapon and inflict damage to him.
Retain: negate a Disarm upon just hit you.
Sense Deception: determine if a nearby target has lied to you or is disguised.
Sense Hidden: sense the presence of invisible creatures and reveal them.
Suggestion: After 5 minutes of conversation, speak a statement that your target must believe.
Tolerate Poison: negate the effects of combat poisons and basic ingested poisons.
Waylay: Temporarily incapacitate an enemy through an attack to his back.
Complex Feats: can be learned from Player Characters or Non-player Characters who possess the Teach skill.
Break Force: negate a Force effect (Knockback, Snare, Grapple or Shackle) that just hit you.
Interrogate: torture a target to get truthful answers from them.
Resist Charm: negate a Charm effect (Befriend, Suggestion, Pacify or Taunt) that just affected you.
Spine Strike: Paralyze an enemy through a precise strike to his back torso.
Staggering Strike: Daze an enemy with a powerful attack, preventing him from using Spells or Feats for a short time.
Erudite Skills: can be learned from select Non-player Characters only.
Dance of Shadows: Enter a defensive stance that deflects all harm from you.
Discipline of the Mantis: Strike an enemy with both weapons simultaneously to inflict massive amounts of damage.
Discipline of the Viper: After two probing strikes, inflict a massive amount of damage to an enemy's body.
Evade: Negate a spell that just hit you.
Redirect: Negate an attack that just hit you and transfer its effects to a different target.
Thief of Air: Strike an enemy's back to take his breath away and temporarily silence him.
Thief of Might: Perform a precision strike to weaken an enemy's flesh and soul, temporarily reducing all damage that he inflicts.


