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Rogue Feat List

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Rogue Feat List
Rogue Basic Feats
Rogue Complex Feats
Rogue Erudite Feats
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Build Cost: Each feat costs 5 build to learn.

 

Basic Feats: can be learned from Player Characters or Non-player Characters who possess the Teach skill. Alternatively, these can be learned during character creation.

Assassinate: inflict massive amounts of damage via an attack to an enemy's back.

Befriend: After 5 minutes of conversation, temporarily gain a target's goodwill.

Critical Strike: Strike an enemy with great force, inflicting great damage upon him.

Cripple Limb: Cripple an enemy's limb in melee, temporarily disabling that limb.

Diplomacy: attempt to bring pacify a target and prevent them from fighting.

Dodge: completely avoid a ranged or melee weapon attack that just hit you.

Disarm: Strike an enemy's arm to cause him to drop his weapon or shield.

Dodge: completely avoid a ranged or melee weapon attack that just hit you.

Flee the Scene: After 10 seconds of running, you can escape a dangerous situation and elude pursuers.

Gather Information:  After 5 minutes of conversation, you can ask a question of your target and he must answer truthfully.

Mocking Words: Goad an enemy into attacking you through a melee or a ranged attack.

Parry: negate a melee weapon attack that just hit you.

Pierce Shield: Strike an enemy's shield or weapon and inflict damage to him. 

Retain: negate a Disarm upon just hit you.

Sense Deception: determine if a nearby target has lied to you or is disguised.

Sense Hidden: sense the presence of invisible creatures and reveal them.

Suggestion: After 5 minutes of conversation, speak a statement that your target must believe.

Tolerate Poison: negate the effects of combat poisons and basic ingested poisons.

Waylay: Temporarily incapacitate an enemy through an attack to his back.

 

Complex Feats: can be learned from Player Characters or Non-player Characters who possess the Teach skill.

Break Force: negate a Force effect (Knockback, Snare, Grapple or Shackle) that just hit you.

Interrogate: torture a target to get truthful answers from them.

Resist Charm: negate a Charm effect (Befriend, Suggestion, Pacify or Taunt) that just affected you.

Spine Strike: Paralyze an enemy through a precise strike to his back torso.

Staggering Strike: Daze an enemy with a powerful attack, preventing him from using Spells or Feats for a short time. 

 

Erudite Skills: can be learned from select Non-player Characters only.

Dance of Shadows: Enter a defensive stance that deflects all harm from you.

Discipline of the Mantis: Strike an enemy with both weapons simultaneously to inflict massive amounts of damage.

Discipline of the Viper: After two probing strikes, inflict a massive amount of damage to an enemy's body.

Evade: Negate a spell that just hit you.

Redirect: Negate an attack that just hit you and transfer its effects to a different target.

Thief of Air: Strike an enemy's back to take his breath away and temporarily silence him.

Thief of Might: Perform a precision strike to weaken an enemy's flesh and soul, temporarily reducing all damage that he inflicts.

 





Last Updated ( Tuesday, 16 August 2011 15:55 )  

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