*After character creation, these skills can be learned without a teacher.
| BUILD COST | SKILL NAME |
| 10 | Bloodied but Unbowed |
| 5/5/5 | Demonic Legacy |
| 10 | Great Strength (Cambion or Minotaur only) |
| 5 | Resilience (Minotaur and Cambion only) |
| 10 | Potent Vitality |
| 10 | Wings (Cambion or Gorgon only) |
NIGHTKIN SKILL OVERVIEW:
Bloodied but Unbowed
Armed with this skill, you are never without defenses until you are out of life. You may invoke a Defense feat at the cost of 20 HP. This damage cannot be reduced in any manner and it bypasses AP completely. Preface the defense feat with “Bloody”.
Bravery
When you are affected by a Mortal effect, it only affects you for half the regular duration. When you would break out of the effect, invoke this skill.
Demonic Legacy
With this skill, the innate abilities of your Demonic Heritage are strengthened.
-Cambion: With each rank of this skill, your Bloodline of Shadow ability inflicts 3 more points of damage.
-Gorgon: With each rank of this skill, your Breath of Fire ability inflicts 3 more points of damage.
-Minotaur: With each rank of this skill, your Minotaur Resilience ability allows you to regain 3 more HP.
All of your melee attacks deal one more point of damage than normal. Also, you can perform a Feat of Strength once every 60 seconds. Feats of Strength include throwing an ally’s body to one side or tear open a portcullis. By invoking a Feat of Strength, you can break free of a Snare effect; However, you incur 10 damage in the process.
Potent Vitality
With this skill, whenever you take a short rest you heal 5 HP. With each rank of the Toughness skill, you heal 2 additional HP.
Resilience
When you are affected by a Pain effect, it only affects you for half the invoked duration. When you would break out of the effect, invoke this skill.
Wings
With this skill, you gain the ability to fly. By spending 1 SP, you can fly for 10 seconds.
While flying, you can do nothing but move and use feats/spells to defend yourself. However, flying characters are immune to melee attacks and can only be affected by ranged attacks and spells. Any effect that stops movement, such as the Shackle effect or the Stun effect, inflicts 5 points of damage to you and ends your flight.
Phys rep: Feathers along the arms or on back.


