| Article Index |
|---|
| Sorcerer Subjugation Spell List |
| Subjugation Basic Spells |
| Subjugation Complex Spells |
| Subjugation Erudite Spells |
| All Pages |
The Discipline of Subjugation utilizes mind-affecting enchantments to bolster one's personal presence, empower one's words and to command the wills of others through pure sorcery. To that end, the Discipline of Subjugation strengthens one's own willpower and ego - enhancing it to egotistical proportions. While not all Subjugation Sorcerers are egomaniacs and megalomaniacs, a fair number of these magic-users place upon themselves no small degree of self-importance and self-confidence.
Those learned in this Discipline can strike fear into the hearts of their foes or make them unable to raise a hand in violence. Similarly, the Subjugation Discipline can make one more charming and influential through the alteration of one's own aura and presence - others will respond to such a Disciple with respect, awe and camaraderie due to the spells in his employ. For the Sorcerer of Subjugation, not all creatures are willing pawns to his majesty and his power -- most just need to be "nudged" in order to recognize that they truly are.
Incantation: "In my name and in my will, I conjure..."
SPELL SUMMARIES
Basic Spells: can be learned from Player Characters or Non-player Characters who possess the Teach skill. Alternatively, these can be learned during character creation.
Word of Menace: strike a distant target with mind-numbing fear, forcing him to flee from you.
Word of Peace: soothe a distant target with sorcery, preventing him from attacking until attacked first.
Complex Spells: can be learned from Player Characters or Non-player Characters who possess the Teach skill.
Oath of Majestic Charm: imbues the Caster with a Glyph that allows him to make befriend others or disorient them.
Word of Inquiry: forcibly rips information from the mind of a helpless target.
Oath of Majestic Influence: imbues the Caster with a Glyph that allows his words and lies to be believed by others.
Erudite Spells: can be learned from select Non-player Characters only.
Word of Majesty: strikes all those adjacent to the Caster with paralyzing awe, Confusing them for 15 seconds.
Word of Subjugation: usurps the will of the Caster's Eldritch Minion, Dominating him for 1 minute.


