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Sorcerer Pestilence Spell List

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Sorcerer Pestilence Spell List
Basic Pestilence Spells
Complex Pestilence Spells
Erudite Pestilence Spells
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The Discipline of Pestilence is reviled and ill-regarded even among the Sorcerers of Midworld, yet few of these power-seeking, magic-mongering souls can deny its effectiveness on and off the field of battle. In battle, a Sorcerer trained in this Discipline can sicken and weaken her foemen with ensorcelled words or send augmented vermin to devour her enemies. Off the field, she quietly infect her rivals with burning fevers and dripping poxes or remove plagues from her allies.

Plague-Magi, as the Disciples of Pestilence are often called, are a varied lot but most of them fall into one or two extremes. One such extreme is of extreme filthiness and vileness - these Sorcerers are covered in dirt and blood, because their study of Pestilence grants them an immunity to lesser Diseases, they care little for hygiene and the standards of others. The other extreme is of fevered cleanliness and exacting organization; these Sorcerers exhibit the Pestilence Discipline's controlling, grasping nature and they seek to manipulate the world around them to match their own order-hungry psyches.

Incantation: “With putrid power and fetid might, I conjure a…” 

PESTILENCE SPELLS

Basic Spells: can be learned from Player Characters or Non-player Characters who possess the Teach skill. Alternatively, these can be learned during character creation.

Word of Enervation: weaken a target's body and soul, preventing him for doing more than 1 point of damage with spell or weapon for a short time.

Word of Pestilence: infect yourself with a lesser Plague and then infect those who interact with you.

Word of Plague-bane: remove a lesser Disease from a target. Greater and Anathemic Diseases can be removed with the sacrifice of components.

Word of Pestilent Divination: Gain information from a diseased target by using his disease as a conduit for your magic.

 

Complex Spells: can be learned from Player Characters or Non-player Characters who possess the Teach skill.

Oath of Ghoulish Hunger: places a Glyph upon you that allows you to eat carrion and cadavers to regain vitality.

Memory of Pestilent Sentinels: places a Glyph upon a small room that infests it with dangerous vermin that attack intruders at your command.

 

Erudite Spells: can be learned from select Non-player Characters only.

Howl of Enervation: conjure powerful sorcery that weakens all adjacent creatures, severely hampering their attacks.

Word of Swarming: conjure a swarm of tiny vermin that can disable or damage your enemies at your whim.

 




Last Updated ( Friday, 13 April 2012 03:12 )  

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